AI-Powered Studio OS

Run your studio.
Ship games.

BakeryOS is the operating layer for game studios — automates client pipeline, build tracking, outreach, and publishing ops so you can focus on making the game.

Everything your studio needs in one place

Not another project tracker. A full operating system for running a game dev business.

Client Pipeline

AI-driven outreach finds studios that need you. Warm emails, follow-ups, lead tracking — all on autopilot.

Build Tracking

Monitor every build, milestone, and delivery across all projects. Never miss a deadline or lose a client in Slack.

24/7 Ops

Autonomous agents handle research, outreach, reporting, and communication — even while you sleep.

Publishing Ops

Steam, console, and mobile release checklists, review monitoring, and platform compliance — automated.

Core Belief
The best games are made by studios that spend their time building — not managing spreadsheets, chasing invoices, or drafting cold emails at 11pm.

BakeryOS was built for game studios who want to operate at scale without the overhead of a big agency. It runs 24/7, learns your business, and handles the operations so you can ship more titles, land more clients, and grow without burning out.

Built for every platform

One system that speaks the language of game development.

PC
Console
iOS
Android
VR / AR
Web / HTML5
Steam
Nintendo Switch
Engines & tools: Unity Godot Unreal Figma Firebase GitHub

Ship more. Stress less.

Your studio deserves an operating system that grows with it. BakeryOS handles the operations so you can focus on the craft.